## 后端 - 健康档案: 新增手术状态字段 + EF 迁移; HealthArchiveService 新增查询方法 - 健康记录: HealthRecordService 新增批量/统计方法; 契约扩展 - 用药: 新增 MedicationScheduleStatus 枚举; MedicationService 排班逻辑调整 - 通知: EfUserNotificationPipeline 重构; 新增 EfReminderCatchUpService; 通知管线支持更多场景 - 用户: UserService 账号删除逻辑; 新增 local_account_file_cleanup; EfUserRepository 扩展 - AI: medication_agent_handler 微调; prompt_manager 优化; AiConversationService 上下文处理 - Endpoint: doctor/medication/exercise/health/notification/user 等多接口调整 - BackgroundService: health_record_reminder_service 重构, 提醒补漏逻辑 - 测试: 新增 account_deletion/doctor_endpoint/medication_schedule/medication_update/prompt_manager 测试 ## 前端 - UI 系统: app_theme 大幅重构; app_colors/app_design_tokens/app_module_visuals 调整; 二级页面色彩刷新 - 主页: home_page 背景渐变 + 消息列表提取 _HomeMessages + 通知检查逻辑; chat_messages_view 全面重构 - 用药: medication_list/edit/checkin 三页重构, 新增 medication_ui_logic 抽取 - 通知: notification_prefs_page 重构, 新增 notification_prefs_logic; notification_center 优化 - 设备: device_management 重构, 新增 device_sync_ui_logic; device_scan 优化 - 趋势图: trend_page 大幅重构 - 登录: login_page 重构 - 个人资料: 新增 profile_edit_page; profile_page 优化 - 运动: 新增 exercise/ 目录 + care_plan_ui_logic - 其他: remaining_pages/report_pages/health_drawer/admin/doctor 等多页面调整 - 组件: common_widgets/app_empty_state/app_error_state/app_future_view/app_toast/ai_content 优化 - Provider: chat_provider/consultation_provider/data_providers/auth_provider 调整 - AndroidManifest: 移除多余权限 - 测试: 新增 ai_content/care_plan/home_message/login_flow/medication_checkin/medication_ui/notification_prefs/profile_device/secondary_page/swipe_delete 等大量测试 ## 文档 - 新增 ui-design-system.md 设计系统文档 - 新增 secondary-page-color-refresh 计划 + specs 目录
155 lines
4.0 KiB
Dart
155 lines
4.0 KiB
Dart
import 'dart:math' as math;
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import 'package:flutter/material.dart';
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import '../../core/app_colors.dart';
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class DietPalette {
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DietPalette._();
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static const primary = Color(0xFF6476E8);
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static const primarySoft = Color(0xFFEEF0FF);
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static const protein = Color(0xFF38A77B);
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static const carbs = Color(0xFF4E91D8);
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static const fat = Color(0xFFE58A76);
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static const calorie = Color(0xFF6D6FEA);
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static const gradient = LinearGradient(
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begin: Alignment.topLeft,
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end: Alignment.bottomRight,
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colors: [Color(0xFF8FA7FF), primary],
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);
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}
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class DietCalorieRing extends StatelessWidget {
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final int calories;
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final double size;
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const DietCalorieRing({super.key, required this.calories, this.size = 116});
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@override
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Widget build(BuildContext context) {
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final progress = (calories / 800).clamp(0.04, 1.0);
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return Semantics(
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label: '总热量 $calories 千卡',
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child: SizedBox.square(
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dimension: size,
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child: CustomPaint(
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painter: _CalorieRingPainter(progress),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Text(
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'$calories',
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style: const TextStyle(
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fontSize: 24,
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fontWeight: FontWeight.w800,
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color: AppColors.textPrimary,
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),
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),
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const Text(
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'千卡',
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style: TextStyle(
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fontSize: 12,
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fontWeight: FontWeight.w600,
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color: AppColors.textHint,
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),
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),
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],
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),
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),
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),
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);
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}
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}
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class DietMacroBar extends StatelessWidget {
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final String label;
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final int value;
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final Color color;
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final double reference;
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const DietMacroBar({
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super.key,
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required this.label,
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required this.value,
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required this.color,
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required this.reference,
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});
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@override
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Widget build(BuildContext context) {
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final progress = (value / reference).clamp(0.0, 1.0);
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return Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Row(
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children: [
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Text(
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label,
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style: const TextStyle(
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fontSize: 14,
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fontWeight: FontWeight.w600,
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color: AppColors.textSecondary,
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),
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),
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const Spacer(),
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Text(
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'$value g',
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style: const TextStyle(
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fontSize: 15,
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fontWeight: FontWeight.w700,
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color: AppColors.textPrimary,
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),
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),
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],
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),
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const SizedBox(height: 6),
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ClipRRect(
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borderRadius: BorderRadius.circular(999),
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child: LinearProgressIndicator(
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minHeight: 5,
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value: progress,
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backgroundColor: color.withValues(alpha: 0.12),
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valueColor: AlwaysStoppedAnimation(color),
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),
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),
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],
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);
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}
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}
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class _CalorieRingPainter extends CustomPainter {
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final double progress;
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const _CalorieRingPainter(this.progress);
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@override
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void paint(Canvas canvas, Size size) {
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final center = size.center(Offset.zero);
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final radius = size.shortestSide / 2 - 8;
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final track = Paint()
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..color = DietPalette.primarySoft
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..style = PaintingStyle.stroke
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..strokeWidth = 9
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..strokeCap = StrokeCap.round;
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final progressPaint = Paint()
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..shader = DietPalette.gradient.createShader(Offset.zero & size)
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..style = PaintingStyle.stroke
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..strokeWidth = 9
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..strokeCap = StrokeCap.round;
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canvas.drawCircle(center, radius, track);
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canvas.drawArc(
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Rect.fromCircle(center: center, radius: radius),
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-math.pi / 2,
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math.pi * 2 * progress,
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false,
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progressPaint,
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);
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}
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@override
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bool shouldRepaint(covariant _CalorieRingPainter oldDelegate) =>
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oldDelegate.progress != progress;
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}
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